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 New 10 man raid Zul'Aman

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Doone
Officer
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Doone


Number of posts : 146
Age : 46
Localisation : England
Registration date : 2007-06-19

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PostSubject: New 10 man raid Zul'Aman   New 10 man raid Zul'Aman Icon_minitimeThu Nov 08, 2007 8:54 pm

Patch 2.3 goes live next week and theres lots of new goodies, for me at least there is the new engineering helicopter mount (i have grinded the mats allready lol) and a new repair bot that also dispenses reagents.

Also in the Ghostlands, thats the TBC area between Eastern Plaguelands and the Blood Elf starting zone a new 10 man raid will open. There dosent seem to be any attunement needed but if you speak to the dodgy salesman 'Griftah' in Shat he gives you a quest to goto the instance. Theres a neutral flightpath been setup right outside too.

So, hows about we have a little go at this new raid. It will be all new and shiny and we can have a good laugh working out what to do from scratch rather then following tactics made by others Very Happy

We keep Karazhan going of course because apart from recent hickups were doing really well there. We could maybe go raid Zul'Aman once a week or something.
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Urias

Urias


Number of posts : 78
Age : 36
Localisation : Trondheim - Norway
Registration date : 2007-09-02

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PostSubject: Re: New 10 man raid Zul'Aman   New 10 man raid Zul'Aman Icon_minitimeFri Nov 09, 2007 2:16 am

Taken from Wowhead.com:
Zul'Aman is a raid dungeon located in the Ghostlands intended to be a 10 man instance that players can go to after Karazhan. It requires no attunement.

The instance will involve players fighting 4 avatars of the forest troll gods: the dragonhawk, lynx, bear and finally eagle. These gods have been channelled into the bodies of 4 troll warriors. After defeating the 4 gods, players will face off against the witch doctor that called on the gods, and finally against Zul'jin himself.

The instance will have multiple quest givers outside the entrance for events that occur inside, including time-sensitive missions (e.g. rescues) that offer differing rewards based on how quickly you accomplish the task.

Also Found some info about one of the bosses:

First boss in Zul'Aman

Health Points Around 1,700,000

Abilities

Brutal Swipe: An attack that deals 28,500-31,500 Physical damage evenly spread out between two targets within an 8 yard frontal cone. This ability will deal full, undivided damage to a single player if there is no second target in range.

Mangle: Causes all bleed effects to do 100% additional damage for 60 seconds.

Surge: Charges an enemy, knocking them back for 10 yards while doing 3,700-4,300 physical damage.

Lacerating Slash: Bleeds the target for 1735 Physical damage every 2 seconds for 18 seconds.

Rend Flesh: Deals 5,525-7,475 Physical as well as bleeds the target for 2335 Physical damage every 1 second for 5 seconds.

Deafening Roar: Deals 1235-1365 Physical damage and silences enemies for 2 seconds to all targets within a 50 yard range.

I dont really think this guild is ready for that yet, would be fun but this looks much harder than kara Wink
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Panzermi
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Number of posts : 106
Age : 34
Localisation : Norway
Registration date : 2007-08-29

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PostSubject: Re: New 10 man raid Zul'Aman   New 10 man raid Zul'Aman Icon_minitimeFri Nov 09, 2007 4:15 am

That instance is for guilds that can go SSC i think..... dont remember to be honest...
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PostSubject: Re: New 10 man raid Zul'Aman   New 10 man raid Zul'Aman Icon_minitime

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